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1. hulk ccp - in Ships and Modules [original thread]
Sati Kerensky wrote: I seriously doubt you've ever mined efficiently since that includes stopping a cycle at the right moment, so you waste at most a few seconds, also usually one ship or even just one stripminer on a single rock. Orca scans an...
- by Pipa Porto - at 2012.09.22 05:09:00
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2. hulk ccp - in Ships and Modules [original thread]
Sati Kerensky wrote: How about a bonus for a the Hulk and Covetor for the one thing mining ships need in a fleet op with Orca support now - increased range for the rock scanner ;) Solo miners don't need it (especially if the off-site boost gets...
- by Pipa Porto - at 2012.09.21 18:24:00
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3. Long range missiles are so boring. - in Ships and Modules [original thread]
Zhilia Mann wrote: Pipa Porto wrote: Gabrielle Lamb wrote: Don't think this is possible anymore. Used to be though, Cavalry Ravens xD I thought that had to do with being able to get ludicrous ranges with Torps, align towards the enemy...
- by Pipa Porto - at 2012.09.15 23:21:00
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4. Long range missiles are so boring. - in Ships and Modules [original thread]
Gabrielle Lamb wrote: Don't think this is possible anymore. Used to be though, Cavalry Ravens xD I thought that had to do with being able to get ludicrous ranges with Torps, align towards the enemy, fire off a volley, warp to the enemy, and...
- by Pipa Porto - at 2012.09.15 22:30:00
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5. hulk ccp - in Ships and Modules [original thread]
I'm not responsible for your issues with EFT. Jorma Morkkis wrote: Ok, since you claimed it can tank 40k against Void like the old Hulk... 42.8k Void Now, are you going to go ahead and follow through with proving the many, many claims yo...
- by Pipa Porto - at 2012.09.04 23:18:00
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6. hulk ccp - in Ships and Modules [original thread]
Jorma Morkkis wrote: Pipa Porto wrote: They also gave the Hulk a raw HP buff. The result is that the Hulk tanks more now than it did before, by about 3k EHP. This is a conceptual failure since the goal of the rebalance was to make the ans...
- by Pipa Porto - at 2012.09.04 10:28:00
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7. hulk ccp - in Ships and Modules [original thread]
Reaver Glitterstim wrote: holy crap, they did change it to 5%! That's messed up! As if hulks weren't squishy already! People used to destroy hulks with 10m isk catalysts. They really need a EHP buff! They also gave the Hulk a raw HP buff. T...
- by Pipa Porto - at 2012.09.04 07:38:00
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8. hulk ccp - in Ships and Modules [original thread]
Spc One wrote: I am missing t-2 resitances on exhumers. Why did ccp remove them, it is a t-2 ship afterall ??! They never had them. Prepatch, the Hulk's 7.5%/barge level resistance bonus was included in its base stats (because the bonus was ...
- by Pipa Porto - at 2012.09.04 00:02:00
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9. Thoughts about the mining barge and exhumer changes - in Ships and Modules [original thread]
Ubiquitous Newt wrote: Pipa Porto wrote: The new balance rewards effort (sitting an doing that oh-so-painful 15 clicks an hour) with 15% extra yield. Pipa Porto wrote: meaning you have to pay more attention to your mining than you do ...
- by Pipa Porto - at 2012.08.24 03:43:00
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10. hulk ccp - in Ships and Modules [original thread]
Shereza wrote: Pipa Porto wrote: So now you're complaining that the Hulk (not meant to be a tanky ship anymore) didn't get its tank buffed enough ? I haven't actually complained about anything. All I did was point out that the statement...
- by Pipa Porto - at 2012.08.17 19:26:00
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11. hulk ccp - in Ships and Modules [original thread]
Shereza wrote: That build went from 36,381 "omni" EHP to 38,488, a 5.8% increase, and the shield regeneration dropped from 138 DPS to 93 DPS, 32.6% drop. Contrast that to the 18.whatever% increase in raw EHP hulks got and it's annoying. It's s...
- by Pipa Porto - at 2012.08.17 00:31:00
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12. Thoughts about the mining barge and exhumer changes - in Ships and Modules [original thread]
Ruareve wrote: I created some fits in EHQ for the barges and exhumers and found an interesting result. While the Hulk had the most yield when I added in enough tank to survive a gank I found the gap between the Hulk and Skiff was very small. I ...
- by Pipa Porto - at 2012.08.15 10:47:00
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13. hulk ccp - in Ships and Modules [original thread]
Monsieur Leon wrote: Wow how special... most miners run their own fleet. What would be the point otherwise. As for CCP they can have their opinion, but the forums are for players to voice theirs. The Hulk got nerfed - need to expanded the or...
- by Pipa Porto - at 2012.08.15 04:18:00
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14. hulk ccp - in Ships and Modules [original thread]
Monsieur Leon wrote: Unlike you I have a life so I don't spend all my time on Eve. The Hulk got nerfed its pretty much useless compared to pre-patch. They need to tweak it again at the very least expand the Ore hold to something a bit more us...
- by Pipa Porto - at 2012.08.15 01:43:00
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15. hulk ccp - in Ships and Modules [original thread]
Monsieur Leon wrote: CCP needs to correct the nerf on the Hulk. Its supposed to be the top of the Exhumers. It eliminated the cargo hold and gave it a crap ore hold - pre patch 18k cargo bay to post patch 8.5k ore hold. In addition it removed -...
- by Pipa Porto - at 2012.08.15 00:58:00
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16. Thoughts about the mining barge and exhumer changes - in Ships and Modules [original thread]
Shereza wrote: It also isn't accurate, not when comparing maximum possible yields. It's closer to 15%. IIRC it's 15.56% ore and 8.3% ice in favor of the hulk when comparing it to a mackinaw using T2 lasers (and crystals where applicable), rigs ...
- by Pipa Porto - at 2012.08.14 21:31:00
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17. Thoughts about the mining barge and exhumer changes - in Ships and Modules [original thread]
Dorian Wylde wrote: Idris Helion wrote: Solo mining is for chumps, if your goal is to maximize your isk/hr. At the very least you should be running an alt in a hauler, which renders the Mack's huge ore bay less useful -- in a Hulk you'd ne...
- by Pipa Porto - at 2012.08.14 20:00:00
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18. Thoughts about the mining barge and exhumer changes - in Ships and Modules [original thread]
Reaver Glitterstim wrote: Pipa Porto wrote: The Hulk is explicitly designed to not be useful when used solo. A Mackinaw is more likely to be AFK. A Hulk pilot is ATK (controlling the lasers), so he can use active measure to stay safe. Use ...
- by Pipa Porto - at 2012.08.14 17:39:00
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19. Thoughts about the mining barge and exhumer changes - in Ships and Modules [original thread]
Reaver Glitterstim wrote: Pipa Porto wrote: And then you're profitable to Gank in a Mackinaw. Innit great? You run the risk of a Suicide Gank (which, from the way miner's have been crying about them, are everpresent), and in exchange you get...
- by Pipa Porto - at 2012.08.14 11:25:00
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20. Thoughts about the mining barge and exhumer changes - in Ships and Modules [original thread]
Reaver Glitterstim wrote: Pipa Porto wrote: The new balance rewards effort (sitting an doing that oh-so-painful 15 clicks an hour) with 15% extra yield, on top of the fact that, with HS roids being so small, you can't AFK for any significant...
- by Pipa Porto - at 2012.08.14 10:29:00
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